Learning 3D Graphics on the Web with Three.js

Created by: Engin Arslan

Produced in 2017

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Course Description

3D graphics are a core part of data visualization, virtual reality, augmented reality, and gaming - all fields that are growing fast! Learn to use the three.js JavaScript library to create 3D graphics for the web. Discover how to create 3D objects and customize their properties, work with different types of lights, animate your scene, add materials and textures, and build particle systems. Author Engin Arslan also teaches students how to render the scene, adding in post-processing effects and shaders. This course will give you the technical and conceptual understanding for creating advanced visuals with three.js, and working with 3D graphics in general.

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Instructor Details

Engin Arslan

Engin Arslan is a front-end developer and a former visual effects artist for film and TV.Before becoming a front-end developer, he worked as a visual effects artist and technical director on films and TV shows including Resident Evil, Tron, Mama, Pompeii, Vikings, and Strain. He received an Emmy nomination and won a Canadian Screen Award for his visual effects work. During his time in VFX, he fell in love with Python and with programming in general. As a result, he changed careers to be able to immerse himself completely in software development. Engin currently works at a Toronto-based digital services company, where he helps develop solutions for clients ranging from Fortune 500 companies to top technology brands. He also is a part-time college professor and is the author of the book Coding for Visual Learners: Learning JavaScript with p5.js.

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