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In this course you will discover the elements of the functional programming style and learn how to apply them usefully in your daily programming tasks. You will also develop a solid foundation for reasoning about functiol programs, by touching upon proofs of invariants and the tracing of execution symbolically.
The course is hands on; most units introduce short programs that serve as illustrations of important concepts and invite you to play with them, modifying and improving them. The course is complemented by a series programming projects as homework assignments.
Learning Outcomes. By the end of this course you will be able to:
- understand the principles of functional programming,
- write purely functional programs, using recursion,
pattern matching, and higher-order functions,
- combine functional programming with objects and classes,
- design immutable data structures,
- reason about properties of functions,
- understand generic types for functional programs
At the end of this course, you will be able to:
- Set up, design and style a web page using Bootstrap and its components
- Create a responsive web page design
- Make use of web tools to setup and mage web sites
It will be difficult to complete this course if you do not have access to a laptop or desktop computer for the homework.
Do you want to write powerful, maintaible, and testable front end applications faster and with less code? Then consider joining this course to gain skills in one of the most popular Single Page Application (SPA) frameworks today, AngularJS. Developed and backed by Google, AngularJS is a very marketable skill to acquire.
In this course, we will explore the core design of AngularJS 1.x (latest version of AngularJS 1), its components and code organization techniques. We will enhance the functiolity of our web app by utilizing dependency injection to reuse existing services as well as write our own. We will create reusable HTML components that take advantage of AngularJS data binding as well as extend HTML syntax with a very powerful feature of AngularJS called directives. We'll set up routing so our SPA can have multiple views. We will also learn how to unit test our functiolity. At the end of this course, you will build a fully functiol, well organized and tested web application using AngularJS and deploy it to the cloud.
Graphic Design is all around us! Words and pictures‚??the building blocks of graphic design‚??are the elements that carry the majority of the content in both the digital world and the printed world. As graphic design becomes more visible and prevalent in our lives, graphic design as a practice becomes more important in our culture.
Through visual examples, this course will teach you the fundamental principles of graphic design: imagemaking, typography, composition, working with color and shape... foundational skills that are common in all areas of graphic design practice. I don't just want you to watch a video of someone talking about design, I want you to MAKE design! If you want to be a designer you have to be a maker and a communicator, so this course will offer you lots of opportunities to get your hands dirty with exercises and with more practical projects.
At the end of this course you will have learned how to explore and investigate visual representation through a range of image-making techniques; understand basic principles of working with shape, color and pattern; been exposed to the language and skills of typography; and understand and have applied the principles of composition and visual contrast. If you complete the course, along with its optional (but highly recommended) briefs, you will have a core set of graphic design skills that you can apply to your own projects, or to more deeply investigate a specialized area of graphic design.
To succeed in this course you will need access to a computer. You can complete this course without one but it will be tougher. Access to, and a beginner's level knowledge of Adobe Creative Suite programs, such as Illustrator, Photoshop and InDesign will help you, especially if you want to complete the optional briefs.
Category: adobe indesign
Every time you use Google to search something, every time you use Facebook, Twitter, Instagram or any other SNS (Social Network Service), and every time you buy from a recommended list of products on Amazon.com you are using a big data system. In addition, big data technology supports your smartphone, smartwatch, Alexa, Siri, and automobile (if it is a newer model) every day. The top companies in the world are currently using big data technology, and every company is in need of advanced big data technology support. Simply put, big data technology is not an option for your company, it is a necessity for survival and growth. So now is the right time to learn what big data is and how to use it in advantage of your company. This 6 module course first focuses on the world's industry market share rankings of big data hardware, software, and professional services, and then covers the world's top big data product line and service types of the major big data companies. Then the lectures focused on how big data analysis is possible based on the world's most popular three big data technologies Hadoop, Spark, and Storm. The last part focuses on providing experience on one of the most famous and widely used big data statistical analysis systems in the world, the IBM SPSS Statistics. This course was designed to prepare you to be more successful in businesses strategic planning in the upcoming big data era. Welcome to the amazing Big Data world!
Category: apache spark
The Arduino is an open-source computer hardware/software platform for building digital devices and interactive objects that can sense and control the physical world around them. In this class you will learn how the Arduino platform works in terms of the physical board and libraries and the IDE (integrated development environment). You will also learn about shields, which are smaller boards that plug into the main Arduino board to perform other functions such as sensing light, heat, GPS tracking, or providing a user interface display. The course will also cover programming the Arduino using C code and accessing the pins on the board via the software to control external devices. Please note that this course does not include discussion forums.
Upon completing this course, you will be able to:
1. Outline the composition of the Arduino development board
2. Describe what it means to program the board's firmware
3. Read board schematics
4. Install Arduino IDE
5. Describe what "shields" are and how they are used
6. Specify the role of libraries in the use of shields
7. Compile and run a program
8. Name C Variables and Types
9. Name common C operators
10. Use conditionals and loops
11. Explain functions, their definition and invocation
12. Explain the implications of global variables
13. Undertake the Arduino build process
14. Describe the role of the tools behind the IDE
15. Describe how to invoke functions in classes
16. Explain the structure of an Arduino sketch
17. Access the pins of the Arduino
18. Differentiate between digital and analog pin
19. Debug embedded software
20. Explain the importance of controllability and observability in the debugging process
21. Describe common debugging architectures for embedded systems
22. Explain how the UART Serial communication protocol works
23. Describe how the Arduino Serial library performs serial communication
The explosive growth of the "Internet of Things" is changing our world and the rapid drop in price for typical IoT components is allowing people to innovate new designs and products at home. In this first class in the specialization you will learn the importance of IoT in society, the current components of typical IoT devices and trends for the future. IoT design considerations, constraints and interfacing between the physical world and your device will also be covered. You will also learn how to make design trade-offs between hardware and software. We'll also cover key components of networking to ensure that students understand how to connect their device to the Internet. Please note that this course does not include discussion forums.
Upon completing this course, you will be able to:
1. Define the term "Internet of Things"
2. State the technological trends which have led to IoT
3. Describe the impact of IoT on society
4. Define what an embedded system is in terms of its interface
5. Enumerate and describe the components of an embedded system
6. Describe the interactions of embedded systems with the physical world
7. Name the core hardware components most commonly used in IoT devices
8. Describe the interaction between software and hardware in an IoT device
9. Describe the role of an operating system to support software in an IoT device
10. Explain the use of networking and basic networking hardware
11. Describe the structure of the Internet
12. Describe the meaning of a "network protocol"
13. Explain MANETs and their relation to IoT
AI is not only for engineers. If you want your organization to become better at using AI, this is the course to tell everyone--especially your non-technical colleagues--to take.
In this course, you will learn:
- The meaning behind common AI terminology, including neural networks, machine learning, deep learning, and data science
- What AI realistically can--and cannot--do
- How to spot opportunities to apply AI to problems in your own organization
- What it feels like to build machine learning and data science projects
- How to work with an AI team and build an AI strategy in your company
- How to navigate ethical and societal discussions surrounding AI
Though this course is largely non-technical, engineers can also take this course to learn the business aspects of AI.
Category: artificial intelligence